Portada de Real-Time Rendering

Real-Time Rendering

ISBN 9781568814247

Desde 68,09 € · envío gratis

Por Akenine-Möller, Tomas, Haines, Eric, Hoffman, Naty

  • 2008
  • 1045 págs.
  • Inglés
  • Tapa dura
  • Informática
  • 1568814240
¿Compras varios libros?
y te decimos dónde sale más barata la compra entera.

Comparativa de precios

  1. Amazon Mejor opción
    68,09 € Envío gratis
    Total 68,09 € 2 días

Compras directamente en la tienda oficial, al mismo precio que yendo por tu cuenta. Los precios y la disponibilidad pueden variar; cada oferta indica cuándo se consultó su precio si no es reciente.

Sobre este libro

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping―as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009
Mejor precio 68,09 € en Amazon
Ver libro →